

I'm trying to save that for when I NEED to in order to reduce panic. So I'm not doing too badly, but I haven't assaulted the Alien Base yet. My sniper even has Archangel Armor with Advanced Flight researched and my only Colonel is an Assault that's just received an Alloy Cannon to play with. I have managed to get a Demon with Laser Cannons in each of the 3 remaining continents and have just got to the point where everyone has Plasma weapons and Titan armor. Lost my Sniper to him and he was my 2nd Sniper after I lost my Major due to a stupid move triggering Heavy Floaters when I shouldn't have. I've just hit September and my first Sectopod. I still hold the US, Europe and half of Asia (which means I lost the continent bonus). I decided to keep playing one of my original attempts without doing backups. I also had another mission where I lured him in range of the squaddie with the Arc Thrower and managed to stun one.

It's kind of like Ping Pong with a big red ball. I've had quite a bit of Berserker fun tonight.

A good tip is to keep a few satilites in reserve until the day before the council meeting and using them on any 5 Panic nations to keep them in the council. Asia then USA is next, while keeping the big money types happy. Ive been starting in Europ to get my 2x2 Workshop bonus as quick as possible. Most effective is open field roles as he can do both long to short range. Can move and shoot, takes gunslinger and reveal grenade. Scout Sniper "Wolf" - Alternative to Assault scout. Skeleton armor is key here to reach good overwatch positions and get there quick. Support Sentinal "All Day"- Mid range fighter. Killer Assault "Honey Badger" - Shotgun and all crit chance+damage bonus. Heavy Ordanace "Rambo" - Rockets and grenades x2. Equip grenades and dont expect to shoot anything regularly - just make it easier for everyone else. Support Heavy "Duke" - Suppresion and holo-targeting and grenadier. Most effective in room sweeping missions. Assault rifle instead of shotty, with +HP items. Get him high and dry and let him shoot everyone.Īssault "Scout/Tank" - defensive bonus and flush. Squadsight Sniper "Shadow" - DGG, and ITZ. I generally run the following squad (only take 5 or 6 depending on mission): 7 restarts so far - 2 loses and 5 "no chance from here on in" failures. Click to expand.Im about 2 months into my CI game.
